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Thought this was interesting from the Hun today and worth a look:
Champion Data, which records the stats that power SuperCoach, reveals the most important stats that make up the scoring system.
GOALS
It is no great surprise that the main avenue to SuperCoach scoring is through kicking a goal.
Those coaches wanting to select West Coast’s Josh Kennedy would have a smile to their face — each time your player boots one through the big sticks that will earn you a whopping eight points.
They don’t have to kick the goal themselves to score. If your player is the last to assist in a score — by kicking, handballing or knocking the ball to a teammate who kicks a goal, for example — that will earn you an impressive 3.5 points. Tom Lynch from Adelaide ranked No. 1 in this area last season.
Goal: 8 points
Behind: 1 point
Score Assist: 3.5 points
CONTESTED FOOTY
Winning a contested possession has always been highly rewarding, but there are multiple ways in which you can win a contested possession.
Winning it at ground level will earn you 4.5 points, however, winning a contested possession in the air is far more rewarding. A contested mark is worth six points, and an intercept contested mark is like gold, earning you eight points — the equal-most along with a goal.
If you’re thinking of selecting Easton Wood, this will make you happy. Wood took 33 contested marks from opposition kicks last season — six more than any other player.
Intercept contested mark: 8 points
Contested mark: 6 points
Contested possession at ground level: 4.5 points
Intercept possession: 4.5 points
UNCONTESTED FOOTY
Yes, your player receives greater reward for winning the ball in a contested situation, but players also get points for winning the ball on the outside. All uncontested marks will generate two points, and for those thinking of selecting Nick Riewoldt, you earn five points for every mark taken on a lead. For those coaches out there wanting to select Andrew Gaff, you will earn 1.5 points for handball receive.
Mark on a lead: 5 points
Uncontested mark: 2 points
Handball received: 1.5 points
Gather: 1.5 points
RUCK CONTESTS
Only recently has the scoring system changed for hitouts, but it was a change that needed to happen. Previously, all hitouts were earning your player points, now only hitouts that go to a teammate will see your ruckman rewarded, generating five points per hitout to advantage.
This is where Nic Naitanui, Aaron Sandilands, Max Gawn and Todd Goldstein come into their own. A hitout directly to the opposition will lose you one point.
Hitout to advantage: 5 points
Hitout: 0 points
Hitout sharked: -1 point
FREE KICKS
Discipline is crucial in SuperCoach. Coaches of Joel Selwood will be happy, with a free kick netting you four points. Those thinking of picking Joe Daniher should think again, a free against will lose you four points, and worse of all, a 50m penalty against will lose you 8.5 points — the biggest negative in any statistic.
Free kick: 4 points
Free against: -4 points
50m penalty against: -8.5 points
HITTING TARGETS
Ball use is another key element involved in the SuperCoach scoring system. An effective kick is far more beneficial than an effective handball, generating four points compared to just 1.5 points. Heath Shaw ranked No. 1 in this area last season, averaging 15 effective kicks per game.
However, if your player turns the ball over it is going to hurt, losing four points for every clanger disposal. Dustin Martin owners wouldn’t be liking this after the Tigers midfielder averaged the most clanger kicks in the competition last season. All ineffective disposals are worth nothing.
Effective kick: 4 points
Effective handball: 1.5 points
Ineffective disposal: 0 points
Clanger disposal: -4 points
ONE-PERCENTERS
Defensive work also doesn’t go unnoticed. Matt Priddis has been a SuperCoach star for years and it isn’t hard to see why. All effective tackles will earn you four points — Priddis ranked No. 1 in this area for 2015. Shepherds will generate 1.5 points. Lock-down defenders usually don’t get a lot of the ball so they need a lot of spoils to put up a decent score — they are worth just two points.
Tackle: 4 points
Spoil: 2 points
Shepherd: 1.5 points
Champion Data, which records the stats that power SuperCoach, reveals the most important stats that make up the scoring system.
GOALS
It is no great surprise that the main avenue to SuperCoach scoring is through kicking a goal.
Those coaches wanting to select West Coast’s Josh Kennedy would have a smile to their face — each time your player boots one through the big sticks that will earn you a whopping eight points.
They don’t have to kick the goal themselves to score. If your player is the last to assist in a score — by kicking, handballing or knocking the ball to a teammate who kicks a goal, for example — that will earn you an impressive 3.5 points. Tom Lynch from Adelaide ranked No. 1 in this area last season.
Goal: 8 points
Behind: 1 point
Score Assist: 3.5 points
CONTESTED FOOTY
Winning a contested possession has always been highly rewarding, but there are multiple ways in which you can win a contested possession.
Winning it at ground level will earn you 4.5 points, however, winning a contested possession in the air is far more rewarding. A contested mark is worth six points, and an intercept contested mark is like gold, earning you eight points — the equal-most along with a goal.
If you’re thinking of selecting Easton Wood, this will make you happy. Wood took 33 contested marks from opposition kicks last season — six more than any other player.
Intercept contested mark: 8 points
Contested mark: 6 points
Contested possession at ground level: 4.5 points
Intercept possession: 4.5 points
UNCONTESTED FOOTY
Yes, your player receives greater reward for winning the ball in a contested situation, but players also get points for winning the ball on the outside. All uncontested marks will generate two points, and for those thinking of selecting Nick Riewoldt, you earn five points for every mark taken on a lead. For those coaches out there wanting to select Andrew Gaff, you will earn 1.5 points for handball receive.
Mark on a lead: 5 points
Uncontested mark: 2 points
Handball received: 1.5 points
Gather: 1.5 points
RUCK CONTESTS
Only recently has the scoring system changed for hitouts, but it was a change that needed to happen. Previously, all hitouts were earning your player points, now only hitouts that go to a teammate will see your ruckman rewarded, generating five points per hitout to advantage.
This is where Nic Naitanui, Aaron Sandilands, Max Gawn and Todd Goldstein come into their own. A hitout directly to the opposition will lose you one point.
Hitout to advantage: 5 points
Hitout: 0 points
Hitout sharked: -1 point
FREE KICKS
Discipline is crucial in SuperCoach. Coaches of Joel Selwood will be happy, with a free kick netting you four points. Those thinking of picking Joe Daniher should think again, a free against will lose you four points, and worse of all, a 50m penalty against will lose you 8.5 points — the biggest negative in any statistic.
Free kick: 4 points
Free against: -4 points
50m penalty against: -8.5 points
HITTING TARGETS
Ball use is another key element involved in the SuperCoach scoring system. An effective kick is far more beneficial than an effective handball, generating four points compared to just 1.5 points. Heath Shaw ranked No. 1 in this area last season, averaging 15 effective kicks per game.
However, if your player turns the ball over it is going to hurt, losing four points for every clanger disposal. Dustin Martin owners wouldn’t be liking this after the Tigers midfielder averaged the most clanger kicks in the competition last season. All ineffective disposals are worth nothing.
Effective kick: 4 points
Effective handball: 1.5 points
Ineffective disposal: 0 points
Clanger disposal: -4 points
ONE-PERCENTERS
Defensive work also doesn’t go unnoticed. Matt Priddis has been a SuperCoach star for years and it isn’t hard to see why. All effective tackles will earn you four points — Priddis ranked No. 1 in this area for 2015. Shepherds will generate 1.5 points. Lock-down defenders usually don’t get a lot of the ball so they need a lot of spoils to put up a decent score — they are worth just two points.
Tackle: 4 points
Spoil: 2 points
Shepherd: 1.5 points