Ahhh, a post right up my alley. I didn't want to be the first but as you've started......
The injury-affected scores for my team:
Mouch (51), Ryan, Franklin (48), Walters (17), Z G-L, Naughton (0), Coniglio, T Smith, Lobb (37), Webster (13), Macrae (51), McLean (52), T Mac, Fyfe (43 and "c"), Webster (again), Naitanui (42), Sicily, Murphy (28)
Not all of the scores have been badly affected by the injuries - e.g. Webster - 79, T Mac - 90 - so I have just given the worst of them.
Using the difference between a player's injury-affected score and their season's average as the "cost" to my team, I figure that the in-game injuries have cost my team a minimum of 750 points. I say "minimum" because the season averages include the injury-affected scores. Webster, for example, was averaging 103.8 prior to his injury but his current season average is 92.9. The "cost" to my team of Webster's 13 is calculated as 80 points, not 90.
@Centroprise
What has your trading strategy been in dealing with the injured players?
I traded out every player who was reported as likely to miss more than three weeks. Although some returned earlier than that, it has mostly proven to be the right strategy. In all, I have made 12 trades due to injury.
[By the way, you might want to change the header to "2018 - Injury Tally"
This is the third time in the past 4 years that I have had major injury concerns. In both 2015 and 2016 I had 18/19 LTIs.